HiredNow AI
Umusic

Audio Engineer

  • Kings Cross, London
  • Full time

Found by HiredNow AI on 22 Sept 2026. Subscribers saw it first.

About the role

Music is Universal

It’s the passionate and dedicated team at Universal Music who help make us the world’s leading music company. From A&R to finance, legal to digital, sales to marketing, Universal Music is the place to grow and develop your career within a truly commercial and innovative business that leads in everything it does.
Everyone is welcome to apply for our roles, and we are determined to ensure that no applicant or employee receives less favourable treatment because of gender, race, disability, sexual orientation, religion, belief, age, marital status, background, pregnancy, or caring responsibilities. We also recognise the importance of diversity of thought within our teams and are fully committed to embracing the talents of people with autism, dyslexia, ADHD, and other forms of neurocognitive variation.
We will always seek to make appropriate adjustments to recruitment, workplaces, and work processes to be fully inclusive to people with different needs and working styles. If you need us to make any reasonable adjustments for you from application onwards, including alternatives to the online form or to disclose a neurocognitive condition, please email
UniversalMusicCareers@umusic.com.
Role overview
UMG are looking for an Audio Engineer to join our Content and Signal Processing R&D team. This is a rare opportunity to work at the intersection of creative audio engineering and advanced technology development, delivering high-quality commercial releases while helping shape the next generation of audio tools.

The majority of

  • the role is hands-on post-production engineering, using emerging technologies and modern workflows to prepare,
  • edit,
  • deliver
  • and evaluate
  • releases in both stereo and immersive formats. These workflows are often complex and demand
  • a high level

of technical precision, critical listening ability, and creative judgment to achieve excellent results.
Alongside production work, you will contribute to R&D initiatives across the full product lifecycle: from early-stage research and experimentation through to real-world

deployment with other engineers and producers. This includes evaluating audio machine learning models,

creating

and curating datasets, developing processing pipelines, stress-testing new tools and feeding practical insight back into product development.

The ideal candidate will have deep technical

expertise

and strong creative instinct,

able to switch between both lanes with ease. The role is based at our London office (4PS) with regular access to a n

on-site world-class ATC 7.1.4 Dolby Atmos mix studio.

Job Functions

  • Apply advanced audio engineering techniques to
  • deliver
  • high-quality
  • outputs for commercial releases

Conduct

  • and evaluate
  • test mixes in stereo and
  • immersive
  • formats to
  • evaluate
  • new
  • tools ,
  • workflows
  • and processing approaches
  • Assess AI and signal processing model outputs through structured critical listening
  • and technical analysis

Design and

  • run
  • listening tests , both formal
  • (e.g. MUSHRA)
  • and informal

Create and curate

high-quality

audio datasets to support model training , validation, and benchmarking

Collaborate

  • closely
  • with internal
  • audio
  • engineering teams to gather feedback
  • and
  • support
  • product
  • deployment

Clearly c

  • ommunicate
  • technical concepts to both technical and non-technical
  • audiences
  • Contribute to iterative product development through structured
  • experimentation,
  • documentation
  • and feedback

Develop

  • ,
  • implement
  • and
  • maintain
  • audio processing pipelines
  • and automation workflows , including Python-based tools where appropriate

Skills and Experience

Essential

Minimum

  • three
  • years’ professional experience in audio engineering
  • Deep understanding of music production, recording, mixing and mastering processes, as well as associated workflows and technologies
  • Str o ng technical foundation in digital audio, signal processing, psychoacoustics ,
  • and spatial audio
  • principles

Practical e

xperience working with immersive audio formats, including Dolby Atmos

Excellent

  • proficiency
  • in
  • modern DAWs,
  • particularly

Pro Tools

Excellent critical listening skills

  • ,
  • with the ability to articulate perceptual differences and quality
  • assessments clearly

Experience working with

  • cutting-edge
  • audio tools , including source separation , adaptive
  • processing,  and
  • modern reverb/emulation
  • technologies

Desired

Degree in audio engineering or a related field

Experience with audio programming in Python or C++

Demonstrable

  • track record
  • of engineering on commercially released music
  • across a range of genres

Person specification

Creative problem solver with an ability to innovate and adapt to new challenges

Passionate about

  • music creation and
  • motivated by pushing
  • the boundaries of sound production
  • Musical background, with good understanding of music theory and practice

Excellent

  • attention to detail
  • Comfortable moving between research-driven technical environments and creative studio settings
  • Curious,
  • self-motivated
  • and proactive

Just So You Know… The company presents this job description as a guide to the major areas and duties for which the jobholder is accountable. However, the business operates in an environment that demands change and the jobholder's specific responsibilities and activities will vary and develop. Therefore, the job description should be seen as indicative and not as a permanent, definitive, and exhaustive statement. Job Category: Technology

Apply at Umusic