HiredNow AI
Naval Sea Systems Command

COMPUTER SCIENTIST

$119,630 to $155,521 a year

  • Keyport, Washington
  • Department of the Navy

Found by HiredNow AI on Oct 6, 2026. Subscribers saw it first.

About the role

Salary: $119,630.00 to $155,521.00 Per Year

You will serve as a Senior Spatial Computing Architect in the Naval Undersea Warfare Center Division of NAVUNSEAWARCENDIV KEYPORT WA.

Major duties
You will deliver advanced engineering solutions to ensure superior fleet readiness and undersea dominance.
You will serve as a senior spatial computing architect and technical coordinator, driving the development of complex software and advanced AR/VR/XR (Augmented/Virtual/Extended) Reality simulations.
You will orchestrate engineering workflows, design scalable spatial architectures, and optimize core system performance.
You will translate stakeholder requirements into robust, algorithmically sound solutions, and provide critical theoretical oversight.
You will provide direct, daily technical coordination for a team of computer scientists and software development professionals to ensure complex computational project goals are met.

Qualifications

In addition to the Basic Requirements for this position, your resume must also demonstrate at least one year of specialized experience at or equivalent to the GS-12 grade level or pay band in the Federal service or equivalent experience in the private or public sector leading the design, development, integration, and architectural oversight of interactive real-time 3D software applications, AR/VR/XR (Augmented/Virtual/Extended) Reality simulation systems, and spatial computing environments. Qualifying experience includes applying computer science principles; designing scalable spatial architectures, data structures, and rendering pipelines; translating mission, customer, and training requirements into technical requirements, user stories, algorithms, data models, and implementable software solutions; and providing technical leadership to multidisciplinary development teams using real-time 3D engines such as Unity. The experience must demonstrate the ability to serve as the primary computational architect and technical coordinator for advanced AR/VR/XR training simulations, including conducting code and design reviews, establishing technical standards, optimizing software and 3D assets for target hardware, managing Agile/Scrum development activities, and coordinating among customers, product owners, artists, programmers, and other stakeholders. Additional qualification information can be found from the following Office of Personnel Management website: https://www.opm.gov/policy-data-oversight/classification-qualifications/general-schedule-qualification-standards/1500/computer-science-series-1550/ Experience refers to paid and unpaid experience, including volunteer work done through National Service programs (e.g., professional, philanthropic, religious, spiritual, community, student, social). Volunteer work helps build critical competencies, knowledge, and skills and can provide valuable training and experience that translates directly to paid employment.

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Apply at Naval Sea Systems Command